Going to Be a Granny Maw Again
Secrets of the Maw is a downloadable content to the game Piddling Nightmares. Information technology is divided into three chapters; all released separately.
Plot
A new graphic symbol appears in the game - the Runaway Kid, ane of the prisoners who is trying to escape from the Maw.
The Runaway Kid has a dream that he is pond in h2o simply and so gets dragged down deep below the h2o by a large arm. Waking upward from a nightmare, the male child leaves the children's room, which served equally a prison house cell for children. Along the way, he meets a girl with a flashlight, who is too trying to escape from the Maw. Thanks to her, the Runaway Kid leaves the Prison and enters the Depths.
Suddenly, the daughter mysteriously disappears (presumably, she was killed by Leeches or the Granny), leaving only her flashlight, which the Child picks upwards and subsequently uses in order to go through the darkest corners of the Maw. Once in the flooded sewers, the Granny, a resident of the Depths, who drags her victims downwards to the lesser of the water where she resides, begins to swim behind the male child. In the end, she drives the Child onto one of the wooden platforms. In self-defence, he throws a boob tube into the water, killing the Granny with an electric shock.
When the Runaway Kid gets out of the sewer, he is immediately caught past the Janitor, who puts him in a cage and sends him to the Kitchen.
In the 2d chapter, the Runaway Child manages to costless himself from a package sent by hooks to the Kitchen, just then accidently falls, over again, into the lower reaches of the Maw, where the main furnace, which is responsible for the performance of the vessel, is located. In order to continue his journey, the Runaway Kid needed to collect all the Nomes that worked in the identify and use them to light a burn in the "heart" of the Maw, activating the ascent to send coal to the upper tier. At the stop of the chapter, the male child passes through the shelter of the workers and falls onto the roof of the elevator, in which the Lady was in at that moment.
In the tertiary chapter, the Runaway Kid passes into the Residence. Note that in society to exit this place, he needs to collect the statues, which are the keys to the exit. To practise this, he had to go around the entire library, avoiding an Eye and Shadow Kids.
Opening the passage, the Runaway Kid accidentally notices the Lady, with horror, considering her reflection in the mirror. Unfortunately, she notices the Runaway Kid and, after a footling chase sequence, turns him into a Nome.
Having lost his truthful advent, the hero leaves for the Invitee Area, wherein 1 of the rooms he finds a sausage lying on the floor. And so we notice out that the Delinquent Kid was the same Nome to whom Six ate live to satisfy her hunger.
In the scene after the credits, we are shown a television set in which a silhouette of a thin human being appears in a few seconds, teasing the release of the 2d game.
Gameplay
Players play every bit a boy nicknamed the Runaway Kid. As in the master game, the protagonist has the ability to walk, run, jump, push, grab, and throw, but unlike Half dozen, the Runaway Kid can likewise swim, which he uses in the Depths chapter.
In the second chapter, The Hideaway, players accept the opportunity to use the Nomes every bit their allies, as the Delinquent Child catches and hugs them. Afterwards that, he can push heavy objects with them, open doors, or catch other Nomes, in order to eventually recruit a large group and use information technology to heat the furnace of the Maw.
Unlike 6, the Runaway Kid uses a flashlight, the light of which can not only illuminate diverse places, but can also be used to solve puzzles or to destroy the Shadow Kids who appear in the last chapter of the DLC.
Characters
- The Runaway Kid - The main protagonist of the DLC, whose main goal is to escape the Maw, like to Six.
- Nomes - Small, humanoid creatures working in the Maw who play a major role in The Hideaway.
- Leeches - Modest enemies only found in the first chapter.
- The Granny - The main adversary of The Depths. A monster with the appearance of an elderly woman, and lives in the sewers of the Maw.
- The Janitor - The main antagonist of The Hideaway. He is a blind human being with unnaturally long arms and he watches the children of the Maw.
- The Lady - The chief adversary of the The Residence. A tall adult female in a white mask, and also serves equally the overall adversary of the main game.
- Shadow Kids - Porcelain mask-wearing shadow creatures that serve as assistants for her.
- Half dozen - A minor character who appears twice in the kickoff two chapters.
- Guests - Pocket-size characters that appear in the Guest Surface area. They cannot damage the Runaway Kid.
- The flashlight girl - A girl who briefly appears in the beginning of The Depths chapter. She disappears and leaves backside her flashlight, which the Runaway Child finds and uses.
- Captured children - Small-scale characters sometimes seen in the backgrounds.
The Depths
Others lead the escape only the Kid drops down into the Depths of the Maw. Little does he know that this murky place is home to the Granny - abandoned to decay and rage she will allow no-i go. He must struggle on if he wants to survive, jump from floating debris to avoid beingness pulled into the treacherous waters, and find a way to create a path through the depths.
The commencement chapter of the DLC where the Runaway Kid explores the floated depths of the Maw. A new enemy known every bit the Granny lives within the murky waters. This affiliate introduces water mechanics, notably the ability to swim.
The Hideaway
The Kid has escaped the frying pan and is now in the fires of the engine room, where one incorrect step can lead to his doom. Only past understanding the Nomes does he have a hazard of making head or tails of all the machinery barring his way out of the Maw. Just why are at that place then many Nomes hiding here?
The second chapter of the DLC that takes place in the Hideaway. The Runaway Kid is in the engine rooms of the Maw where a lot of Nomes reside.
The Residence
The final affiliate volition decide the fate of the Delinquent Kid.
The third and last chapter of the DLC that takes place in the Residence, an unseen part of the Lady'due south Quarters where the Runaway Kid will end his journey in the Maw by confronting the Lady.
Trivia
- The 3rd chapter, too known as The Residence was initially slated for Jan simply was pushed dorsum to the next calendar month.
- Secrets of the Maw is the kickoff DLC expansion to adds more than chapters.
Videos
Piddling Nightmares - Into the Depths (Chapter 1 from Expansion Pass) PS4, XB1, and PC
Fiddling Nightmares - The Hideaway PS4, Xbox I, PC
Little Nightmares - The Residence DLC iii Launch Trailer PS4, X1, PC
| Installments | |
|---|---|
| Video games Fiddling Nightmares • Very Lilliputian Nightmares • Footling Nightmares II | |
| DLCs Headgears • Secrets of the Maw • The Nome'southward Attic | |
| Comics Little Nightmares • Little Nightmares Comics | |
| Miscellaneous Hunger • TV serial | |
Source: https://littlenightmares.fandom.com/wiki/Secrets_of_the_Maw
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